Our pedagogy is based on neurosciences. We work with Stanislas Dehaene, professor of cognitive science at Collège de France. He's the author of The Four Pillars Theory of Learning. This determines the key factors of educational success and proves the relevance of the game used as a learning vector.
1 ATTENTION
Learners need to stay alert, focused, and free of distractions. The challenge for the trainer is to attract the learner's attention. Our Serious Games captivate learners and offer progressive goals to retain their full concentration.
2 ACTIVE ENGAGEMENT
To be able to memorize things, learners must be involved and attracted. Learning is impossible in a passive state. Our Serious Games place learners in situations of permanent interaction. Controlled gameplay and lively scripts result in pleasurable games and emotional engagement of learners.
3 FEEDBACK
Feedback must be provided immediately in the case of both success and failure. Success deserves to be rewarded. The right to make mistakes is an essential part of learning. Not punishing mistakes helps to eliminate the stress of failure that inhibits learning. Our Serious Games are designed to encourage trial-and-error learning. Our scripts make the wrong answers seem attractive. Immediate feedback encourages questioning without the inhibiting factor of stress.
4 CONSOLIDATION
Consolidation consists of reviewing content regularly to be able to memorize it permanently. This is because repetition is essential to consolidating long-term learning. Our Serious Games enable consolidation of learning. The variety of situations makes learners feel like playing endlessly. And as a result, they make progress.

